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544 packages found
PlayCanvas WebGL game engine
2D HTML5 Rendering and Layout
Compact JavaScript library that provides an Object based solution for working with HTMLCanvas drawables as if they were tangible, separate objects. Good for lightweight game engines and mobile friendly.
This is a game engine for the card game UNO
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
Graphics engine for games, set on top of bun.js.
A JavaScript game engine designed for web games.
Advanced physics version of PlayCanvas WebGL game engine
A browser-based TypeScript game engine.
A type-based, components-first, fully async batteries-included ECS, which is optimized for simulation needs. There's a big emphasis on developer experience, like type-hinting and auto-completions. Sim-ecs will run in NodeJS, Deno, BunJS and the browser
- bevy
- bun
- code-splitting
- component
- data
- data-driven
- decoupling
- deno
- ecs
- entity
- event
- game
- game-dev
- game-engine
- View more
Javascript Game Engine
Easy to use JavaScript game engine.
Lightweight, fast, interactable 2D HTML5 rendering engine for cross-platform game development.
The bowels of WarriorJS
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
Module to join Alexa skill code to the SFB engine.